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Starcraft 2 zerg build order1/1/2024 ![]() The below build orders are continued from the basic one above. If you are confused about the different variations and how you can “remember” them, you should read this important article on convergent point. Also, since the add-ons stop production from the Barracks, you will bank up enough mineral to put down a third Command Centre around the same time. The timing may vary on the situation in the game. The first two variations will reach a point when you put down add-ons on the Barracks, and stop Reaper production for a transition. The third one is simply putting down an earlier third Command Centre. The other is to put down a Factory earlier, and this allows a quicker transition. This delays the transition to a typical bio and Medivac composition. One is to build two more Barracks, and continue to produce more Reapers with five Barracks. There are three main variations after the opening. Therefore, the Reaper movement decisions made should not be just about piling up damage, it is also necessary to sustain proper map control. If Terran lose the main group of Reapers to Zerglings, they are in a very bad position. Also, the main group of Reapers did not make any aggressive move by attacking the Zerg, as the Zerglings might flank from the back. Maru had to rally his Barracks behind his wall to defend the Zerglings, and also to prevent the new Reapers to get picked off while they are travelling across the map. ![]() In the vod below (timestamped), soO managed to have a bunch of Zerglings out in the map without taking significant damage, and Maru immediately played awkwardly. Consistent with the game plan to control the Zerg, creep tumors are also the prime target for the Reapers. ![]() More critically to the overall strategy, the Reapers need to delay Zerg from taking a third Hatchery for as long as possible, and prevent Zerg units from running out of their base. It is possible for Terran to deal significant damage once a few Queens are successfully picked off. In order for this style to work, Terran must continuously be aggressive with the Reapers to deal damage, and it is important to focus fire the Queens when able. Of course, mistakes are bound to happen in an intensive micro exchange, and one side should get an edge over the other as the game stabilises with the mid game composition takes the main stage. This style allows Terran to dictate how the early game is played, and Zerg are forced to make units instead of Drones in order to neutralise the Reapers. Assuming both sides do not make a series of notable mistakes, it is unlikely for either side to win the game. The main aim of this opening is to constantly apply pressure on Zerg, while you transition into a normal standard game with bio. There are three main variations, and I will discuss their build orders later. The Supply Depot and Barracks should be used to wall off the natural (see images below), as this allows you to expand safely behind the wall. The above is the basic three Barracks Reaper opening. Basic build orderġ7 – first Barracks – Reaper and Orbital CommandĢ1 – Supply Depot – Supply mineral (mineral will pile up as you make only Scvs and Reapers) – Command Centre – Orbital Command)īuild Supply Depot accordingly hereafter. In my opinion, cheese has a high reliance on surprise, and this triple Barracks Reaper opening does not attempt to surprise the opponent. The triple Barracks Reaper I am discussing does not proxy the Barracks. This also explains why I discuss this article from the angle of “triple Barracks Reaper” and not the topical “five Barracks Reaper”. One variety is to put down two more Barracks for five Barracks Reaper, which I will discuss below later. The second is it implies that there are varieties in the follow up. The first is the choice to use triple Barracks Reaper does not vary based on opponent’s build. If you don’t understand the differences, you may want to read this article. I consider the triple Barracks Reaper an opening and not a build. I will discuss about the various variations and responses in this post. ![]() The triple Barracks Reaper has become a mainstream opening now.
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